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Patch Notes Quick Reference

Filterable index of every post-launch fix from 1.01 to 1.08.

Last updated:

Quick-lookup index of every official Endacopia patch (AppID 2684630) from launch through current. For full prose, see Patch Notes. For the current recommended Steam build, see the table below.

Current Build

DetailStatus
Latest known1.08 (≈ August 7, 2026)
No 1.09+ confirmed as of August 30, 2026
Recommended1.08+
PlatformWindows Steam
How to updateSteam library → Endacopia → automatic

Fix Index by Category

Combat & Bosses

PatchFixAffected
1.02Softlocks/crashes when defeating enemies at 0 HPCombat
1.03Softlocks during the Chameleon fightChameleon
1.04Block leaving room during gunslinger fight (exploit fix)Combat
1.05Softlock with inventory open while summoning a bossCombat
1.05Mellow kept walking while holding move keys during boss summonCombat
1.08Inventory-open softlocks while walking to Misery Town crowd, clown dinger button, clown chaser roomMisery Town

Items & Puzzles

PatchFixAffected
1.02Softlock opening inventory same frame a beach crab spawnsTimesville
1.02Toy/Marble puzzle placement resets when all toys picked upMellow’s Room
1.03Water Break achievement tracking (Nibble’s water bottle)Water Break
1.04Block early interaction with fossil in the shack (sequence break)Timesville
1.05Softlock exiting shack without Metal Detector, cycling near night, re-entering by dayTimesville
1.07Crash when spam-equipping telescope near locked roomTelescope
1.08Camera stopped working on green mug — restoredCamera · Green Mug
1.08Metal Detector stayed silent with one undug item left — beep restoredMetal Detector
1.08Pressing Core button while leaving glitched Mellow’s texturesCore Key

Save & Cloud

PatchFixAffected
1.04Steam Cloud saving enabledSave System
1.04Rare null pointer crashesStability
1.04Roulette lever grab while exiting wooden elevatorMisc
1.04Softlock entering Mayor’s office with inventory openTimesville
1.05Softlock interacting with a VHSMisc
1.06Players can no longer leave room while looking at BooneBoone
1.07Title screen achievement sync via Steam APIAchievements

Dice / Gambling Den

PatchFixAffected
1.01Rare dice mini-game crash noted (then chased)Gambling Den
1.04Dice room recoded (later rolled back)Gambling Den
1.05Dice room crash addressed with original dice codeGambling Den
1.06Dice game crash — primary fixOffice
1.07Rare teleport to Gambling Den elevator when NPC blocks pathGambling Den

Volume / Controls

PatchFixAffected
1.05Press + or to adjust volume in-gameControls
1.07F9 resets volume to 100%Controls
1.07Shift + + / − required to adjust volumeControls

Visual / Polish

PatchFixAffected
1.02Mellow rendering under objectsMisc
1.02Roulette Lever, camera, cat wizard, Floppy disk NPC glitchesNPCs
1.02Evil AI text over pause screenUI
1.03Clipping through wheel in OfficeMisc
1.03Beartha / PGD / shack telescope baseline visual bugs (self-correct)Misc
1.06Rendering layer glitch on bottom-right Office stairsUI
1.07Jump scare persists after Mellow dies during scareMisc
1.07NPC dialogue choices missing or appearing incorrectlyUI
1.07Mellow rendered below a VHS tapeUI
1.07Waterfall still interactable when it should not beWaterfall Code
1.08Clown corpse jitter at top of chase room (later reverted — see patch notes)Misery Town
1.08Mellow rendered behind a rock near waterfall code doorWaterfall Code
1.08Using pencil on Scribbly while leaving the room glitched texturesScribbly
1.08Genesis 01 briefly freaked out if Skateboard equipped while pressing a buttonGenesis 01

Achievements

PatchFixAffected
1.03Water Break achievement progress not registeringWater Break
1.07Title-screen Steam API sync re-grants ending achievementsAchievements

Story / Misc

PatchFix
1.01Trapezist tent entered incorrectly blocked
1.01Text parser glitches during Blue Boon dialogue
1.01Noclip into walls after wooden elevator
1.01Sea urchin man eye bug
1.02Inventory use during room transitions
1.02Movement around bridge and aquarium
1.02Various typo fixes
1.03Softlocks when pausing in core room
1.03Characters remaining visible after shutting down a PC
1.03Improper animations picking up core keys without eyes
1.03Talk-to-NPC glitches looking out Ending house window
1.05Two bad train mini-game hitboxes in green safe zone
1.05Mirianne name flipping to “Miriam” mid-game
1.05Timesville night ambience stuck after photographing Chameleon
1.06Camera stops working on the pig
1.06Red vent + inventory no longer softlocks
1.06Closing TV app while a channel plays no longer softlocks
1.08Players could leave Misery Town after skipping the boss — blocked
1.08Assorted typos

Where to Report New Bugs

Andy lists this email in every patch post:

Include screenshots or video when possible. For issues that persist on 1.08, attach your save file.

Connections