Quick-lookup index of every official Endacopia patch (AppID 2684630) from launch through current. For full prose, see Patch Notes. For the current recommended Steam build, see the table below.
Current Build
| Detail | Status |
|---|
| Latest known | 1.08 (≈ August 7, 2026) |
| No 1.09+ confirmed as of August 30, 2026 | |
| Recommended | 1.08+ |
| Platform | Windows Steam |
| How to update | Steam library → Endacopia → automatic |
Fix Index by Category
Combat & Bosses
| Patch | Fix | Affected |
|---|
| 1.02 | Softlocks/crashes when defeating enemies at 0 HP | Combat |
| 1.03 | Softlocks during the Chameleon fight | Chameleon |
| 1.04 | Block leaving room during gunslinger fight (exploit fix) | Combat |
| 1.05 | Softlock with inventory open while summoning a boss | Combat |
| 1.05 | Mellow kept walking while holding move keys during boss summon | Combat |
| 1.08 | Inventory-open softlocks while walking to Misery Town crowd, clown dinger button, clown chaser room | Misery Town |
Items & Puzzles
| Patch | Fix | Affected |
|---|
| 1.02 | Softlock opening inventory same frame a beach crab spawns | Timesville |
| 1.02 | Toy/Marble puzzle placement resets when all toys picked up | Mellow’s Room |
| 1.03 | Water Break achievement tracking (Nibble’s water bottle) | Water Break |
| 1.04 | Block early interaction with fossil in the shack (sequence break) | Timesville |
| 1.05 | Softlock exiting shack without Metal Detector, cycling near night, re-entering by day | Timesville |
| 1.07 | Crash when spam-equipping telescope near locked room | Telescope |
| 1.08 | Camera stopped working on green mug — restored | Camera · Green Mug |
| 1.08 | Metal Detector stayed silent with one undug item left — beep restored | Metal Detector |
| 1.08 | Pressing Core button while leaving glitched Mellow’s textures | Core Key |
Save & Cloud
| Patch | Fix | Affected |
|---|
| 1.04 | Steam Cloud saving enabled | Save System |
| 1.04 | Rare null pointer crashes | Stability |
| 1.04 | Roulette lever grab while exiting wooden elevator | Misc |
| 1.04 | Softlock entering Mayor’s office with inventory open | Timesville |
| 1.05 | Softlock interacting with a VHS | Misc |
| 1.06 | Players can no longer leave room while looking at Boone | Boone |
| 1.07 | Title screen achievement sync via Steam API | Achievements |
Dice / Gambling Den
| Patch | Fix | Affected |
|---|
| 1.01 | Rare dice mini-game crash noted (then chased) | Gambling Den |
| 1.04 | Dice room recoded (later rolled back) | Gambling Den |
| 1.05 | Dice room crash addressed with original dice code | Gambling Den |
| 1.06 | Dice game crash — primary fix | Office |
| 1.07 | Rare teleport to Gambling Den elevator when NPC blocks path | Gambling Den |
Volume / Controls
| Patch | Fix | Affected |
|---|
| 1.05 | Press + or − to adjust volume in-game | Controls |
| 1.07 | F9 resets volume to 100% | Controls |
| 1.07 | Shift + + / − required to adjust volume | Controls |
Visual / Polish
| Patch | Fix | Affected |
|---|
| 1.02 | Mellow rendering under objects | Misc |
| 1.02 | Roulette Lever, camera, cat wizard, Floppy disk NPC glitches | NPCs |
| 1.02 | Evil AI text over pause screen | UI |
| 1.03 | Clipping through wheel in Office | Misc |
| 1.03 | Beartha / PGD / shack telescope baseline visual bugs (self-correct) | Misc |
| 1.06 | Rendering layer glitch on bottom-right Office stairs | UI |
| 1.07 | Jump scare persists after Mellow dies during scare | Misc |
| 1.07 | NPC dialogue choices missing or appearing incorrectly | UI |
| 1.07 | Mellow rendered below a VHS tape | UI |
| 1.07 | Waterfall still interactable when it should not be | Waterfall Code |
| 1.08 | Clown corpse jitter at top of chase room (later reverted — see patch notes) | Misery Town |
| 1.08 | Mellow rendered behind a rock near waterfall code door | Waterfall Code |
| 1.08 | Using pencil on Scribbly while leaving the room glitched textures | Scribbly |
| 1.08 | Genesis 01 briefly freaked out if Skateboard equipped while pressing a button | Genesis 01 |
Achievements
| Patch | Fix | Affected |
|---|
| 1.03 | Water Break achievement progress not registering | Water Break |
| 1.07 | Title-screen Steam API sync re-grants ending achievements | Achievements |
Story / Misc
| Patch | Fix |
|---|
| 1.01 | Trapezist tent entered incorrectly blocked |
| 1.01 | Text parser glitches during Blue Boon dialogue |
| 1.01 | Noclip into walls after wooden elevator |
| 1.01 | Sea urchin man eye bug |
| 1.02 | Inventory use during room transitions |
| 1.02 | Movement around bridge and aquarium |
| 1.02 | Various typo fixes |
| 1.03 | Softlocks when pausing in core room |
| 1.03 | Characters remaining visible after shutting down a PC |
| 1.03 | Improper animations picking up core keys without eyes |
| 1.03 | Talk-to-NPC glitches looking out Ending house window |
| 1.05 | Two bad train mini-game hitboxes in green safe zone |
| 1.05 | Mirianne name flipping to “Miriam” mid-game |
| 1.05 | Timesville night ambience stuck after photographing Chameleon |
| 1.06 | Camera stops working on the pig |
| 1.06 | Red vent + inventory no longer softlocks |
| 1.06 | Closing TV app while a channel plays no longer softlocks |
| 1.08 | Players could leave Misery Town after skipping the boss — blocked |
| 1.08 | Assorted typos |
Where to Report New Bugs
Andy lists this email in every patch post:
Include screenshots or video when possible. For issues that persist on 1.08, attach your save file.
Connections