Chapter Progress Checklist
Mark off every Prologue, Chapter I, Chapter II, and Chapter III checkpoint in one printable tracker.
Endacopia is a four-act structure with lots of checkpoints inside each act. This checklist lets you tick off every milestone as you play, then look back and see exactly which run you are on. Use it side-by-side with Walkthrough and 100% Completion.
The general advice is to save at every wandering disk before any of the bolded milestones below — once you cross a bolded line, you may need to reload an earlier save to recover. See Save System for save slot limits.
Prologue
- Wake up in Mellow’s Room
- Open computer — Achievement Unlocked poster not yet here
- Mouse via vent — pick up coins in Kitchen → Fridge Puzzle
- Cheese obtained
- Coins picked up
- Cheshire password applied to Wall Bank
- Plunger obtained via Clocky fight in Hallway
- Toilet portal opened in Bathroom
- Chapter I portal entered
Prologue-only flags:
- Prologue soccer scored 100 → Footwork Master progress saved
Chapter I — Body Parts
Chapter I is the Green Hills triangle. Three hubs, three body parts, any order.
Circus (Hands)
- Enter Circus
- Doodle Maze cleared
- Whack-a-Mole mini-game played
- Medical tent visited
- Optional boss — Trapezist fight
- Hands collected
Office (Mouth)
- Enter The Office
- Personality survey completed
- Achievement Unlocked poster clicked
- Floor buttons routing solved
- Phone calls answered — Office Phone Calls
- Gambling Den annex visited
- Optional boss — Chameleon fight (or skip via Timesville grave quiz)
- Mouth collected
Timesville (Eyes)
- Enter Timesville
- Catthew hide-and-seek 3 rounds → Fishing License
- Diver on dock shown License
- Beartha PGD quest chain begun
- Optional boss — AI fight (or skip via cooler mug + outlet)
- Eyes collected
- Telescope obtained (after 6-fish donation to Whiskers)
Chapter I completion flags:
- All 3 body parts in inventory
- Save the game at a wandering disk before Saw Box
- Manual backup of save folder for Stay run
Chapter II — Saw Box
- Reach Henry’s computer
- Open PASSWORDS.TXT — code 471
- Saw Box opened — one saw only
- Toy Saw taken → ends with Escape (Family!)
- or Real Saw taken → ends with Return (Family?)
- Saw delivered to Roger in epilogue
- Optional: Henry Boss fight (Escape route only)
Chapter II side content (route-flexible):
- Misery Town unlocked
- Stay secret #1 — Projector Remote + Map (Stay route only)
- Timesville shack + Metal Detector dig
- Stay secret #2 — all 18 fish + Fish Paper + Lost Key + safe beyond Waterfall Code
- Office Jobs app Morse code entered
- Stay secret #3 — Telescope + bench number → Morse
Chapter III — Ending Branch
Common
- Chapter III epilogue entered
- “please open” door encountered
Escape / Return endings
- Ending cinematic plays → Steam achievement fires (Escape / Return)
- Credits rolled
Stay ending
- All 3 Stay secrets completed (see Chapter II checklist)
- Ignored “please open” door
- Returned to Mellow’s Room
- Stay cinematic plays → Stay achievement fires
- Credits rolled
The Yeti (any run)
- Andyland developer room found
- Dancing mini-game triggered
- The Yeti achievement fires
Summary by Chapter
| Chapter | Major milestones | Trophy gates |
|---|---|---|
| Prologue | 5 boxes | Footwork Master |
| Chapter I | 9–12 boxes (boss choice) | 3 boss trophies, Fishing license |
| Chapter II | 4–7 boxes | Saw → Escape / Return |
| Chapter III | 1–3 boxes | Stay / The Yeti |
Connections
- Walkthrough — full narrative
- 100% Completion — total checklist
- Ending Route Planner — run-by-run
- Save System — single-slot rules
Frequently Asked Questions
Quick answers to common questions about Endacopia.
Which chapter is hardest for completionists?
Chapter I, because the three optional bosses (Trapezist, Chameleon, AI) require either fighting or skipping — you need at least two playthroughs to grab every trophy.
Where do I save before the Saw Box?
At a wandering save disk after all three body parts are recovered but before you enter Henry's computer room. Make a manual backup in your save folder at the same time.
Can I do Stay without the second Timesville secret?
No. The Stay ending needs all three Stay secrets complete on one save file: Misery Town Projector Remote, Timesville 18-fish Lost Key, and Office Telescope Morse code.