Tools

Chapter Progress Checklist

Mark off every Prologue, Chapter I, Chapter II, and Chapter III checkpoint in one printable tracker.

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Endacopia is a four-act structure with lots of checkpoints inside each act. This checklist lets you tick off every milestone as you play, then look back and see exactly which run you are on. Use it side-by-side with Walkthrough and 100% Completion.

The general advice is to save at every wandering disk before any of the bolded milestones below — once you cross a bolded line, you may need to reload an earlier save to recover. See Save System for save slot limits.

Prologue

Prologue-only flags:

Chapter I — Body Parts

Chapter I is the Green Hills triangle. Three hubs, three body parts, any order.

Circus (Hands)

Office (Mouth)

Timesville (Eyes)

  • Enter Timesville
  • Catthew hide-and-seek 3 rounds → Fishing License
  • Diver on dock shown License
  • Beartha PGD quest chain begun
  • Optional boss — AI fight (or skip via cooler mug + outlet)
  • Eyes collected
  • Telescope obtained (after 6-fish donation to Whiskers)

Chapter I completion flags:

  • All 3 body parts in inventory
  • Save the game at a wandering disk before Saw Box
  • Manual backup of save folder for Stay run

Chapter II — Saw Box

  • Reach Henry’s computer
  • Open PASSWORDS.TXT — code 471
  • Saw Box opened — one saw only
  • Toy Saw taken → ends with Escape (Family!)
  • or Real Saw taken → ends with Return (Family?)
  • Saw delivered to Roger in epilogue
  • Optional: Henry Boss fight (Escape route only)

Chapter II side content (route-flexible):

Chapter III — Ending Branch

Common

  • Chapter III epilogue entered
  • “please open” door encountered

Escape / Return endings

  • Ending cinematic plays → Steam achievement fires (Escape / Return)
  • Credits rolled

Stay ending

  • All 3 Stay secrets completed (see Chapter II checklist)
  • Ignored “please open” door
  • Returned to Mellow’s Room
  • Stay cinematic plays → Stay achievement fires
  • Credits rolled

The Yeti (any run)

  • Andyland developer room found
  • Dancing mini-game triggered
  • The Yeti achievement fires

Summary by Chapter

ChapterMajor milestonesTrophy gates
Prologue5 boxesFootwork Master
Chapter I9–12 boxes (boss choice)3 boss trophies, Fishing license
Chapter II4–7 boxesSaw → Escape / Return
Chapter III1–3 boxesStay / The Yeti

Connections

FAQ

Frequently Asked Questions

Quick answers to common questions about Endacopia.

Which chapter is hardest for completionists?

Chapter I, because the three optional bosses (Trapezist, Chameleon, AI) require either fighting or skipping — you need at least two playthroughs to grab every trophy.

Where do I save before the Saw Box?

At a wandering save disk after all three body parts are recovered but before you enter Henry's computer room. Make a manual backup in your save folder at the same time.

Can I do Stay without the second Timesville secret?

No. The Stay ending needs all three Stay secrets complete on one save file: Misery Town Projector Remote, Timesville 18-fish Lost Key, and Office Telescope Morse code.