World

World Map

How the house, Green Hills hubs, and later chapters connect — no official in-game atlas.

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Endacopia has no traditional drawn atlas. Players searching “Endacopia map” need a connection diagram: which door leads where, which hub holds which body part, and how Chapter II–III attach. This page is that diagram. Room-level detail lives on each location article; start from the World hub if you want the full list (the PC nav dropdown only shows eight entries).

The house is non-EuclideanFreelance Surgeon treats it like an organism. Doors can be software (Doors.exe). Use this map as a routing aid, not a Euclidean floor plan. Lore: The House.

Stay on patch 1.08+ so Misery Town and Timesville shack routing match current collision (Patch Notes).

Prologue House Map

The demo and the full-game opening share this block:

                    [Mellow's Room]
                     /     |     \
              vent /   computer   \ drawing (Wall Bank)
                  v        |        v
            [Kitchen]   Doors.exe   coins / Cheshire
                  \        |
                   \   [Hallway] — Clocky fight
                    \      |
                     \ [Bathroom] — Plunger → toilet portal
                            |
                            v
                      Chapter I (full game)

Coin chain: Kitchen & Coins. Password Cheshire is not a map node — it is a toilet key.

Chapter I — Green Hills Triangle

After the toilet, recover Legs and Torso in the dismemberment / elevator sequence, then three order-free hubs from Green Hills:

                 [Green Hills]  (overworld hub)
                    /    |    \
                   /     |     \
            [Circus]  [Office]  [Timesville]
             Hands     Mouth       Eyes
HubBody partMap notes
The CircusHandsDoodle Maze, Whack-a-Mole, Medical Tent, optional Trapezist
The OfficeMouthFloor buttons, phones, Gambling Den annex, Core, Stay Morse
TimesvilleEyesGraveyard hole, fishing, shack / detector, telescope, waterfall door

You may finish Circus before Office or the reverse. New items often reopen earlier rooms — think of Green Hills as a star, not a one-way corridor.

Office annex

Gambling Den sits behind Credibility / phone routing. Dice crashes were patched through 1.06. Stay’s Office secret uses the Jobs app + Telescope, not a second overworld icon.

Timesville annex

Fishing, Catthew, Beartha PGD, Metal Detector, and the Waterfall Code door are sub-nodes of Timesville, not separate chapter maps.

Later Chapters (High-Level)

Chapter I complete
       |
       v
  [Chapter II] — Misery Town, more bosses, Saw Box 471
       |
       v
  [Chapter III] — epilogue doors, Henry (Escape), Stay return to bedroom
  • Misery Town — cinema / detector Stay beat; inventory softlocks fixed in 1.08
  • Optional arenas: Chameleon, AI — not always drawn as towns
  • Secret lamp basement / BrideSecrets — optional off-map horror
  • Saw Box is a room, not a region — Saw Box 471

Story routing: Chapter II · Chapter III · Walkthrough.

Stay Overlay (Same Geography)

Stay does not add a fourth hub. It reuses:

  1. Misery Town — detector
  2. Timesville — fish paper / detector
  3. Office — telescope Morse

All three on one file, then ignore please open and walk home. Overlay checklist: Stay Secrets.

How to Use This Map While Playing

  • Save at wandering disks before hub hops (Save System)
  • If you are lost in Chapter I, return to Green Hills and pick the hub whose body part you still lack
  • If a door “should” exist, check whether you still need Doors.exe, a saw, or a Stay tool rather than a missing map tile

Connections

  • World hub — every location page
  • Items — tools that reopen edges on this graph
  • Puzzles — gates drawn as puzzles, not roads

Frequently Asked Questions

Q: Is there an official Endacopia map? A: No poster atlas. This page is a connection diagram; rooms are documented individually.

Q: Can I visit Circus, Office, and Timesville in any order? A: Yes in Chapter I. Later chapters sequence Misery Town and endings more tightly.

Q: Where is Misery Town on the Prologue map? A: It is not. Misery Town is a full-game Chapter II area.

FAQ

Frequently Asked Questions

Quick answers to common questions about Endacopia.

Where can I find an Endacopia map?

There is no official atlas. Use this connection diagram plus the World hub pages for each room.

What is the Chapter I map shape?

A triangle: Green Hills in the center, Circus / Office / Timesville as three hubs for Hands, Mouth, and Eyes.

Does Stay add new map areas?

No. Stay reuses Misery Town, Timesville, and the Office on one run.