Puzzles & Solutions
Step-by-step solutions for Prologue puzzles and full-game secrets including Stay.
Endacopia is fundamentally a puzzle game. Every door, item, and progression point is gated behind some form of puzzle — whether a logic puzzle, an inventory puzzle, or a combat challenge. This hub documents Prologue (demo) puzzles and full-game secret chains, including the three area puzzles required for Stay (Ending C). The PC nav dropdown shows up to eight entries — use this hub for the complete list.
Puzzle Categories
Computer Puzzles — Interacting with the PC in Mellow’s room to run programs like Doors.exe.
Inventory Puzzles — Finding the right item and using it on the right object in the right sequence.
Password Puzzles — Entering specific words or phrases into terminals or NPCs.
Combat Puzzles — Enemies that must be defeated using specific timing and strategy.
Environmental Puzzles — Room navigation, object manipulation, and spatial reasoning challenges.
Ending Secret Puzzles — Full-game only: Metal Detector scans, Telescope Morse chain, Saw Box 471.
Full-Game Highlight — Stay Secrets
The largest optional puzzle arc unlocks Stay (Ending C). It spans Misery Town, Timesville, and The Office on a single dedicated run.
Start here: Stay Ending Secrets checklist · Overview: Endings Guide
Prologue / Demo Puzzles
Doors.exe (Computer Puzzle)
The first major puzzle involves finding and running the Doors.exe program on Mellow’s computer. Interact with the computer, locate the program on the desktop, and run it. This causes a door to appear in the overworld, which is your first progression point.
Kitchen & Coins Puzzle
The full coin chain from kitchen cheese to Wall Bank password. See the dedicated Kitchen & Coins Puzzle page.
Fridge Puzzle
Complex kitchen sequence: hammer, dice, shapes, ghost, key, switches. Full solution on Fridge Puzzle.
Vent & Kitchen Route
Spin chair 3×, crawl vent, Henry stealth, tentacle escape. See Vent & Kitchen Route.
Wall Bank Password Puzzle
The Wall Bank is a living cube hidden behind Mellow’s drawing. It requires coins before revealing the password Cheshire.
To solve: complete the Kitchen & Coins puzzle first, then feed both coins to Wall Bank behind the drawing on the wall.
Bathroom Sequence Puzzle
The bathroom puzzle is a timing-based interaction sequence:
- Pick up the plunger from the bathtub area
- During the cutscene, position your mouse above the red part of the plunger and slightly to the left
- Open the inventory immediately (press Esc to close menus quickly)
- Select and use the plunger on the toilet
- When dialogue options appear, always choose the top option
- Enter Cheshire when prompted for the password
- Click OK to trigger the demo ending
Clocky Combat Puzzle
See the Mini-Games Guide for the full Clocky combat solution.
Full-Game Puzzle Pages
| Page | Content |
|---|---|
| Saw Box 471 | Chapter II code 471, Toy vs Real Saw, backup before Roger |
| Stay Secrets | Ending C — all three area secrets + Chapter III trigger |
| Projector Remote | Misery Town cinema remote → mime map → downstairs minigames |
| Brain Scan | Timesville Stay memory pairs after Fish Paper Key |
| Behind Stairs | Office 277-5944 Morse wait + seven VR symbol puzzles |
| Office Phone Calls | Credibility routes, timed body call, boss call |
| Doodle Maze | Circus Hands tunnel maze |
| Timesville Fishing | Catthew license, 18-fish clock table, Lost Key |
| Waterfall Code | Timesville falls door — 1.07 click lock, 1.08 rock layering |
| Kitchen & Coins | Prologue coin chain |
| Fridge Puzzle | Kitchen sequence |
| Vent & Kitchen Route | Henry stealth segment |
| Ending C Walkthrough | Save-safe A → B → Stay route | | Beaten Clocky | Ending C vent rematch stamina guide |
Item-specific puzzle tools: Metal Detector · Telescope · Saws · Wrench · Core Key · Lockpick.
Patch Notes for Puzzlers
Patch 1.06 stabilises dice / Boone / TV / vent softlocks. Patch 1.05 fixed a Timesville shack softlock when re-entering near night without the Metal Detector. Patch 1.04 added Steam Cloud for long puzzle runs. See Patch Notes.
Puzzle Design Philosophy
Endacopia puzzles are characterised by their opacity. The game does not explicitly tell you what to do — you must examine objects, infer relationships, and experiment. This design is intentional and aligned with the analog horror genre’s preference for discovery over instruction.
Adding Puzzle Solutions
To document a new puzzle, create a JSON file under content/source/puzzles/ with the puzzle name, location, solution steps, and any relevant hints or warnings. Link to related walkthrough or item pages.
Frequently Asked Questions
Quick answers to common questions about Endacopia.
Are there multiple solutions to puzzles?
Some puzzles have alternative solutions reported by speedrunners. Stay secrets have one confirmed checklist — see Stay Secrets.
Can puzzles be skipped?
Main story gates cannot be skipped. Optional bosses can be avoided on non-Stay runs — Stay requires fighting them.
What happens if I enter the wrong password?
The Wall Bank allows retries. There is no penalty for entering incorrect passwords.