World

The Circus

Recover Mellow's Hands — clown puzzles, train rides, and the Trapezist boss.

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The Circus is the first major Chapter 1 location from Green Hills. Mellow rides a red-and-white carriage here to recover his Hands — and encounters optional mini-games, the Trapezist boss, and circus-themed horror.

Getting There

From Green Hills, walk right to the circus carriage and ride it to the Circus entrance.

Giant Clown Head Door

  1. Walk right until you reach the giant clown head
  2. Stand on the yellow floor button
  3. Press Space at the mechanism’s highest point
  4. The striped middle door unlocks

Dark Room Puzzle

Inside the dark room:

  1. Follow the hanging rope as it teleports around the room
  2. Avoid the roaming monster while moving toward the rope each time it reappears
  3. After several successful movements, the exit door unlocks

Circus Train Ride

Enter the tent marked with an arrow:

  • Switch tracks with movement keys
  • Press Space to jump over obstacles
  • Avoid wooden crates
  • When a rail glows green, switch to that track before the tunnel

Ride to the opposite side, then enter the black-and-white tunnel.

Doodle Maze Solution

The maze redraws when you activate certain doodle characters. Route summary:

  1. From entrance → straight up to first left figure → through opening
  2. Return toward UFO → down to mime
  3. Blowing face → raven row → left to seated clown → one tile up toward sun/moon
  4. After walls shift → right beside stairs → activate nearby character
  5. Raven → straight up → left to reach Hands

Collect your Hands, then exit the maze.

Whack-a-Mole Mini-Game

Before playing, identify which clowns to hit:

  1. Return to circus entrance → enter the gray tent
  2. Sit in every colored chair and watch the short films
  3. Clowns that die in the films are the correct targets

Hit these clowns until they become gravestones:

  • Red, Yellow, Pink, Purple

Reward: Scalpel

Medical Tent

  1. Take the Scalpel across the train tracks to the Medical Tent
  2. Use Scalpel on the patient → Operation-style mini-game
  3. Guide the Scalpel through three narrow paths without touching edges
  4. Reward: Red Ball

Near the Medical Tent, pick up the revolver and shoot targets as they appear. Win to collect the Skateboard (optional collectible).

Trapezist Boss

The Trapezist is the Circus-themed optional boss.

PathAchievementCondition
FightFatal PerformanceDefeat the Trapezist in battle
AvoidCut The ActSkip the Trapezist encounter

Combat uses the same block-and-counter system as Clocky — hold M2 to block, M1 to counter when the enemy drops guard.

Leaving the Circus

You cannot fully clear every Circus objective on the first visit — some puzzles need items from The Office or Timesville. Ride the carriage back to Green Hills and continue the body-part search.

Connections

Frequently Asked Questions

Q: Do I need the Scalpel for story progress? A: Yes — the Medical Tent Operation mini-game requires it to obtain the Red Ball and advance certain Circus objectives.

Q: Must I fight the Trapezist? A: No. Cut The Act confirms an avoid path exists. Most players fight on first run (~69% unlock rate for Fatal Performance).

Q: Is the Doodle Maze the same every time? A: The maze layout shifts when you activate doodle characters. Follow animated figures to valid paths.

FAQ

Frequently Asked Questions

Quick answers to common questions about Endacopia.

Which clowns do I hit in Whack-a-Mole?

Watch the gray tent films first. Hit Red, Yellow, Pink, and Purple — the clowns that die in the movies.

Can I get Hands without the train ride?

No. The train and Doodle Maze sequence is the required path to recover Hands.

Where is the Trapezist?

The Trapezist appears in the Circus area as an optional boss encounter. See the character page for fight/avoid details.