Ending C Walkthrough
The save-safe path to Stay — backups, three secrets, Beaten Clocky, and what not to open.
Players searching “Endacopia Ending C”, “Endacopia Stay walkthrough”, and “secret ending” want one landing page that orders the whole route. Stay is Ending C. It is not a third saw at the Saw Box. You unlock Escape and Return first, arm three area secrets on one dedicated file, then refuse the epilogue door and fight Beaten Clocky.
This page is the route plan. The checklist lives on Stay Secrets. Deep puzzle pages: Brain Scan, Behind Stairs. Keep Steam on patch 1.08+ (Patch Notes).
What Ending C Is (and Is Not)
| Claim | Reality |
|---|---|
| Third saw in Henry’s box | False — code stays 471; C is secrets + epilogue choice |
| Available on first clear | False — need Escape and Return recorded first |
| Same as The Yeti | False — Yeti is the Andyland dance after the triangle |
| Skip all bosses | Risky — conservative wiki route fights Trapezist, Chameleon, and AI |
Narrative overview: Endings Guide. Achievements: Achievements.
Save-Safe Backup Plan
Steam Cloud (since 1.04) syncs one live slot. Before branch work, quit the game, wait for Cloud, and copy the userdata folder to named backups:
| Checkpoint | When to make it | Use for |
|---|---|---|
| PRE-BOSS | Senses + Detector + Telescope ready; area secrets not finished; hubs not closed | Restore after A+B for the C secret arming run |
| PRE-SAW | Chapter II attic, code 471 known, before picking a saw | Toy Saw → Escape, restore → Real Saw → Return |
| C-FINALE | After Beaten Clocky, before finishing Surgeon talk | Retry Ending C conversation |
Do not overwrite PRE-BOSS with a post-saw or post-epilogue file.
Recommended Order
1 — First clear: Escape (Ending A)
- Prologue → Chapter I body parts (Walkthrough)
- Fight optional bosses you care about for trophies
- Chapter II: open Saw Box with 471, take Toy Saw, give it to Roger
- Chapter III: Henry Boss uvula fight → take the “please open” / Do Not Enter path → Escape / Family!
2 — Second clear: Return (Ending B)
- Restore PRE-SAW
- Take Real Saw → Roger
- Finish Return / Family? without needing the three Stay secrets
3 — Dedicated Stay file
- Restore PRE-BOSS (or a clean Chapter I file with Detector + Telescope)
- Arm all three secrets before closing their hubs — see checklist below
- Finish Chapters II–III (Toy Saw is the safer published choice on C runs)
- After the last toilet return: do not enter the Do Not Enter door
- Walk back to Mellow’s Room
- Fight Beaten Clocky → continue to Freelance Surgeon → Stay unlocks
Three Secrets — Quick Map
| # | Hub | Key tools | Confirmation |
|---|---|---|---|
| 1 | Misery Town | Metal Detector | Projector remote → map → mime path → downstairs minigames |
| 2 | Timesville | Detector + 18 fish + window key | Past Timesville → Brain Scan → Angel scene |
| 3 | The Office | Telescope | Phone 277-5944 → Morse wait → Behind Stairs VR |
Misery Town tips
- Use the projector / movie tent, not the Trapezist boss arena — deep page: Projector Remote
- Windowed mode if sandy-floor scans fail
- Photograph the projected map; follow it in the mime / checkerboard room
- Finish every downstairs minigame before calling the secret done
Timesville tips
- Dig Fish Paper with the detector; catch all 18 fish (not just six for the aquarium)
- Finish the dollhouse / shared-room chain, then Alt+Enter windowed mode
- Use the Fish Paper Key on the game window, not an in-room prop
- Match brain-scan pairs on Brain Scan
Office tips
- Telescope at the concrete / sleeping bench figure → CALL US! 277-5944
- Jobs app dial → Morse: behind the stairs, one minute
- Wait ~60 seconds under the stairs by the vending machine
- Complete all seven headset transformations — Behind Stairs
Final Fork — Do Not Enter
| Action | Result |
|---|---|
| Enter Do Not Enter / please-open door | Escape-style route — kills this C attempt |
| Return to Mellow’s room | Beaten Clocky vent spawn if secrets registered |
| Ordinary room, no rematch | A secret is missing — restore PRE-BOSS, do not push A |
Full fight: Beaten Clocky. Character context: Clocky.
After Stay
- Title-screen load once if the Stay achievement missed (1.07 Steam sync)
- Find Andyland for The Yeti — full steps: The Yeti Guide
- Use branch copies for fight/avoid trophy pairs — 100% Completion
Connections
- Stay Secrets · Endings · Chapter III
- Brain Scan · Behind Stairs · Beaten Clocky
- Save System · Patch Notes · Troubleshooting · Search
Frequently Asked Questions
Q: Is Ending C the same as Stay? A: Yes. Stay is the Steam achievement name; Ending C is the community label.
Q: Do I need Toy Saw on the C run? A: Community reports both saws can work after secrets are logged; Toy Saw matches the stricter published routes.
Q: Can I spare Chameleon and still get Stay? A: Guides conflict. This wiki’s conservative route fights every optional boss on the C file.
Frequently Asked Questions
Quick answers to common questions about Endacopia.
What is Endacopia Ending C?
Stay — the secret full-game ending after Escape, Return, three area secrets, and Beaten Clocky.
Why won't Stay trigger in Mellow's room?
Usually a missing area secret on this file, or you entered the Do Not Enter door instead of returning to the room.
Which patch should I use for Ending C?
1.08+ — Camera/green mug, detector beep, Misery Town inventory softlocks, and earlier Cloud/volume fixes.